Reading order
Start with getting a plant and putting it inside a box. Then read walls and layouts before you spend on wire. Rebirth, offline cash, pets, and co-op are the systems that show up once that box exists.
Which Build a Base & Steal Plants π± [CO-OP] guides are published?
How to Get Plants: Roll or Steal
Roll a seed from the moment you spawn, or steal a plant from another base and keep it only if you escape.
How to Place Plants
Put a shop plant or seed down inside your base, then wait on its grow timer. Space, not a second button, decides whether the next one fits.
How to Build a Base
Place the three tutorial walls, buy higher wall levels as cash allows, stack them, then add an expansion, barbed wire, and a drill.
Base Layouts That Match Your Cash
Close the plot into a box, stack the wall tier you can pay for, and add barbed wire only after the ring is already doing its job.
How to Steal a Plant and Get Out
Break into a rival base and keep a plant only if you get out. Stacked walls slow the jump; they are not a published damage chart.
Rebirth Requirements Seen So Far
One session's early rebirth asked for an apple tree, a sunflower, and 100,000 coins. A later one asked for a peach, a lemon, and 1,000,000. The wall stack is rebuilt after.
Offline Earnings and Air Drops
The game promises cash while you are away and does not publish the rate. Leave plants placed inside a defended plot, and treat air drops as a bonus you might miss.
Co-op, the 6-Player Cap, and the Other Places
Co-op is official, every server holds 6 players, and VIP servers are off. The experience also has a New Players place and a Building Servers place with empty descriptions.
Pets: What Is Actually Known
The official description says to collect helpful pets. It does not name them, price them, or list their effects. A cat seen in one session is not a pet index.
What to Buy After the First Session
Keep plants earning, buy the next wall tier you can afford, save the plants a rebirth asks for, then take carry space before you rebuild the walls.
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